agreed with last review
it's a really cool game, deceptively easy at first, but then deceptively difficult. But make the actual explosions more visually interesting!
it's not very realistic, but in an acceptible way, just like how DDR doesn't really teach you to dance :). Unique idea, and fun!
points for the ng frontpage music
i miss the lyrics though... anyway, i got something like 259 dollars, which apparently is pretty good.
the game never got any harder. i got bored around level 13.
almost too simple when i started off, i thought it was a pipe-dream rip off, but it became quite addictive. good job.
definitely hard as hell
with flash games filling the niche of quick time killer, such an immediately hard game is a detraction. I've only got 5 minutes to play your game before I have to go back to work, I'd like to get past the first 2 levels. Still good, but such a steep learning curve!
your hitboxes are WAY sensitive, i hit the traps way too easily.
but there's room for improvement. First, the gun is so easy to use and the ammo is unlimited that there's no reason to use the kick. Create a better balance between weapons. And finally, time ran out but the game kept going...
well, Like I said, its easy to beat the game.. its harder to get high scoring combos with it.. try and get as high as a juggle score as you can in the first go and see how tricky it gets:)
pointless use of what seems to be actual flash talent.
this is one of the coolest interactive flashes i've ever seen. it's basically flash lite! it's a really neat novelty and once again, you continue to impress me with your versatility! i only wish the system interrupted guy was a character!
system... interrupted... guy.
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